The game also offers a new soundtrack and quests to complete. Players can begin the English Countryside once an airship arrives on their original farm and they complete a series of quests, which include getting friends to join them on a journey as well as planting a few cotton crops. Players can only have one farm active at once, which means no crops on the other farm will grow until the player goes back to that farm. This is a poor design decision and one that has turned off many dedicated Farmville players.
You can select which farm you want from the menu at the top of your screen now. Farmville English Countryside offers a whole host of entirely new crops to grow on your farm. These include English roses, barley, red currants, black tea, field beans, English peas, and Radish among others. English Countryside has a great number of new animals including ewes, Morgan horse, rams, English hens, English cow, crested duck, and pub cat. New buildings include the pub where you can construct items, a sheep pen, English barn, English farm, as well as original buildings from the core game such as a chicken coops, duck pond, and pigpen.
Other items include English rose arch, country hedge, and other items from the core game. Note that the following only applies with the game in window rather than full-screen mode. So keep the game in windowed mode for now. Across the very top of the interface is a set of tabs Designated Part 'A' of this section with the following options and their descriptions : A1 Free Gifts: This is nor really what it sounds like, as it is not where you go to GET free gifts, it is where you go to GIVE them!
When you click on this tab you are presented with a large menu of the different gifts that you can give to your friends. Please read the section on gifts and gifting to learn how to be strategic and effective here. A2 Play: Just what it sounds like! Click on this tab and you are taken to the main play interface. Note that in the first group -- friends you have yet to request to be your neighbors -- there is basic information that tells you about each of your friends and from that you can learn who is already playing the game, and who is not.
Each listing will show you your friend's Level in the game, how many Achievements they have earned so far, and how many neighbors that they have in the game right now. You are only allowed to have a certain number of neighbors, so if you have one who no longer plays the game, you may want to remove them from your active neighbor list.
At the bottom of the second section below the Neighbors List are the listings for friends who you have sent a request to, but who have not yet accepted your request. This shows you who you have already sent invitations to so you do not wonder why they don't appear in the list at the top of friends you could invite. A4 Invite Friends: This tab takes you to a screen that consists of all of the people you know on Facebook who are not presently your neighbor, and who you have not sent neighbor requests to.
The difference between this tab meny and the previous one is that it contains no information about their participation in the game -- if there is any. A5 Get Farm Cash: This tab is precisely what it sounds like -- the tab you click on to purchase the money that is used in the game -- using real world money!
There are two types of game money you can buy here -- Farm Cash Bucks and Farm Coins -- though to be honest there is no good reason to buy Coins as they are very easy to obtain in the game! As for Bucks, well, this is one of the easier ways of obtaining them, and the only way to get them in useful quantities when you really need them. On the back of the card is a small square area that, when scratched off with a coin, reveals the code number for the card that you need to type into the box under the prompt to "Enter PIN Code" on this page.
After you enter in the PIN Code you will be taken to a screen that will ask you things like what game you want to apply the credits to, and what form you want the credits applied in -- Farm Cash Bucks or Farm Coins. The decision you make here cannot be reversed so make sure that you actually select what you really want here!
You may be prompted to send gifts, and you may be shown the most recent set of advertisements and news screens, but eventually you will end up at the main play window, where you are looking at your farmer, standing in the center of your farm. Ideally you should also be looking at the farmer trap that has them restricted to the center plot of your farm -- you can read more on that in the Good Neighbor section of the guide -- but for now you are where you need to be for this part of the guide!
The Doctor Visits My Farm. Farm Navigation You move around your farm with your mouse. First, use your mouse wheel to zoom in and out, making your farm bigger and smaller and thus increasing and decreasing the parts that you can see on the screen at any moment.
Now, zoom all the way in so you are as close to your farmer as you can get visually. Your next navigation method is the pointer -- move the mouse pointer to a spot at the edge of the area that you can presently see, then hold down the left mouse button and drag the pointer in the opposite direction of the direction that you want to move in and the screen will move!
Just release the left mouse button when you are at the edge to rinse and repeat until you arrive at the part of your farm that you wanted to get to.
The last element to farm navigation are the two buttons you can use in the bottom right-hand side of the screen that allow you to zoom in or out in increments.
The Bottom of the Screen Contained along the bottom of the screen is a menu of all of your neighbors. To the left and the right of this picture-based menu are three sets of arrows that are used for navigation of the neighbor menu. The single arrow will mote one spot left or right depending on which one you click, while the double-arrow will move one full set of selections in the direction you push.
Finally the arrow and line will move you all the way to the left or right of this menu, allowing you to quickly find its start and end! On the left side above the arrow menus is your Farm Fuel Meter -- this is a gray box with a petrol can on its left side that shows you your current amount of petrol in the current can you are using.
You see the red petrol can with a number below it? That number tells you how many cans of petrol you own -- while the line itself tells you the contents remaining in the petrol can you are currently using. When you use up all of the fuel in this can, the line resets to all yellow and a can is deducted from the count below the petrol can, to show that you are using a new can. The Main Menu Interface To the far-right of the bottom of the screen and to the right of the neighbor menu is the Main Menu Interface which contains three lines of selections and is designated part 'B' of this section.
The Top Line: The two zoom buttons which allow you to zoom in and out, and to their right is the button you use to toggle to full-scree mode try that now , and to the right of THAT is an icon for a camera that, when pressed, allows you to capture the contents of the game window, making a nice screen-shot for you to share with your mates!
B1 Zoom In: A magnifying glass with the ' ' symbol in it that you can use to zoom the screen in increments making it smaller so that it contains less space and greater detail. B2 Zoom Out: A magnifying glass with the '-' symbol in it that you can use to zoom the screen out in increments making it larger sp that it contains more space but less detail. To exit full-screen mode you can click this button again or hit the ESC button on your keyboard.
B4 Camera Button: The button that you use to make screen-shots. The Camera Button Explained The first time that you press this you will be prompted to grant permission for the app to access your wall. The reason for this is simply that you can instantly share any pictures you take in the game via your wall in Facebook -- in fact that is the core function of the camera!
When you press the camera button a thin red outline appears on the screen that represents the are of the screen that will be captured when you take the photo. Simply move to the area of the screen that you wanted to capture, center the box so that it frames the image you want, and click the left mouse button to take the picture!
When you click the camera button the game interface is removed, so that none of the buttons or menus get in the way of the farm scene -- and when you click the left mouse button to take your picture you are instantly shows a small window with the photo that you just took, along with a caption box in which you can write your own caption, be that a description of the photo, or what you want to say about what it shows.
After you type in the caption you can either choose cancel, which will delete the photo, or Share, which will post the photo along with the caption that you just wrote, to your Wall in Facebook. Every image that you share is automatically placed in your Farmville Photo Album in the Photo Album Section of Facebook, so you can copy and save that to your PC when you like and view and review whenever you feel that urge!
The Middle Line contains three buttons -- the first two of which have their own selections that pop-up when you move the move over them. The Multi-Tool is the most commonly used of these and takes the form of the standard mouse pointer. When it is selected and you move the mouse over an object in the interface that can be acted upon, the Multi-Tool changes to whatever the default action is for that object.
For example, when you move it over a plot that has not been plowed is fallow it changes to the plow tool. When you move it over a plowed plot, it changes to the Seed Tool. When you target an object and click the left mouse button it causes the objects use menu to appear. For instance, when you move the Multi-Tool over a Gnome on your farm and left-click you get a menu with the options to Move, Sell, or Store Item.
The Move Tool: Changes the pointer to a hand and allows you to move any object that you click it on. This is particularly useful for any object that has a default action when it is clicked upon, as using this tool is often the only way to actually move such an object. The Recycle Tool: This is precisely what it sounds like -- selecting this tool and then selecting an object on our farm will prompt you to delete or sell that object.
Using the tool will pop up a window with a radio button that you can click that will automate Recycling, so that you can quickly delete or sell many items without the need to confirm each decision. Great care should be taken in this mode to be careful not to recycle an object accidentally, since once it is recycled it is gone and cannot be recovered!
It can be used to access your farm machinery -- including any that are stored inside the garage! Mousing over this button will prompt with a meny that includes the Plow Tool a hoe that allows you to plow one plot at a time , the Combine a vehicle that automatically can do all of the standard farming actions on its own , the Harvester, the Seeder, and the Tractor. Note that the Combine can do all of the normal farm machine actions, but it is not very bright and often does not make the right decision for what you want to do.
The Harvester allows you to harvest multiple crops, the Seeder to seed multiple plots, and the Tractor to plow multiple plots. The Biplane allows you to quickly and instantly grow your current crop and trees, or just one of them, but to do so requires you to spend Farm Bucks -- generally 1 Buck for every hour remaining in the growth of the primary crop. The Bottom Line contains three buttons -- the first and third having their own pop-up button menu -- including the Ribbon, Market, and Gift Box.
The Leaderboard launches the whatever the current leaderboard challenge is -- this changes based on the current targeted task or crop. At the time that this entry was written the challenge was growing Rainbow Crops, with the Leaderboard broken out into weekly competitions to see who among your peers would get 1st, 2nd, and 3rd place, with different prizes for each.
The Ribbon launches the Achievements Menu and shows you your progress in earning the different game Achievements that are represented by the four-ribbon system in the game: Yellow, White, Red, and Blue lowest to highest.
Collections opens the Collection Menu which shows you your progress towards completing the currently available collections in the game. Note that this meny no longer includes summary or details for collections that are retired or no longer active in the game. B10 The Gift Box: moving the mouse over this shows you its sub-menu which contains two buttons -- the Gift Box and Storage buttons.
The Gift Box is the default option for this button, and clicking on it opens your Gift Box, allowing you to make use of the gifts stored there. You can also click its button in the pair that appear on mouse-over. Storage Button: The Storage Button opens the menu that gives you full access to all of the items that you have stored in Storage Buildings in the game regardless of which building they are stored in.
Animated Farm Decorations are Plentiful. Top of the screen The top of the screen contains a combination of buttons and information. Starting at the top left and using 'C' to designate the various items they are: C1 Environment controls: A set of three vertical buttons that toggle -- from the top down -- Graphics Quality, Sound Effects, and Music. The Graphics Quality toggles between low-rez and high-rez so if you are playing on a slower PC you can speed up the display.
The Sound Effects toggle turns the animal noises and the like on and off, and of course the Music toggle turns the background music on and off. Note that in addition to adding to the amount by purchasing Bucks, you will receive 1 Buck for each level you reach in the game, and you can receive Bucks as rewards for some quests -- for instance you receive some as part of your reward for completing the 3rd step in the new Craft Building quest.
C5 Sign Post and Message Button: Next to the right is the button for placing a sign post and leaving a message -- which is the only mechanism for directly communicating with the people who visit your farm.
You can ask a question, or post a notice, and they can read it and reply to it via the sign post! C6 Travel Button: In the upper right-hand corner is the large button that you use to travel via airship to your farm in Britain -- assuming that you have one. In order to take advantage of the second farm in the English Countryside you must be Level 20 or higher - more detailed information is available in the chapter on The English Countryside.
C7 Awards Statistics Button: Directly below the Travel Button is a very small button that, when you click it, drops down icons that represent the various Achievements you can earn in the game. When you click on these icons you receive specific information related to each -- either a quest or mission screen listing your current completion status for that quest or mission, and in the case of the prompts, the screen for fulfilling the gifting.
That concludes the game interface chapter! You now know everything that there is to know about the interface, and from that, how to best use it! While we touched upon levels and leveling earlier in this part of the guide, and reviewed the various levels, their titles, and the special unlocks for them, there are some additional issues that relate to the process of leveling your farmer that it is important that we cover, because, as mentioned above, there are many aspects of game play that are level-based.
For example the Co-Op Jobs, certain buildings, and other activities are only accessible to farmers who have reached key levels. One thing you may not know is that you are rewarded for leveling your farmer. Each time you gain a new level, you are rewarded with 1 Farm Buck, which means that you can actually obtain some of the items that require Farm Bucks without ever making a real life purchase! Farmville may be a great simulated farming, and cute fun, but at its heart it is a game and, like any other game, is largely level-based.
What that means is that as you play it -- and as you level up -- more content is available to you. In addition to the content that is level-restricted, there are also prerequisites that you may have to meet on other areas, for example some seeds can only be planted after your farmer reaches a specific level and additionally has mastered a specific crop. To learn what your farmer's current level is, look at the game screen and you will see at the very top center a black and white bar with a gold star on its right side.
Inside of the gold star is the number of your farmer's current level, while inside the black and white bar is your current XP total. The white part of the bar represents your progress towards unlocking your next level -- when the bar is completely white, you unlock the next level, and it goes back to being completely black so you can full it up with white again.
It takes a lot of XP to climb the ranks in this game -- and the higher your level is, the more XP it will take to reach the next level -- so it is a good thing that you gain XP for practically everything that you do in the game! The first level-related subject for us to cover is Crop Locks -- many of the crops in the game have minimum level requirements before you can purchase the seeds for them and plant and harvest them, which are often called the Lock Level for a crop, or Crop Lock.
The following table lists the basic level requirements that you will want to use as goals as you play the game, since you cannot grow these crops before the minimum level has been reached. Knowing what the minimum levels are is important, so that you can begin to plan for activities like Co-Op farming and crafting, and so we include the Crop Level Requirements for all of the basic meaning not special crops below.
The Level listed here is your farmer's level and not the level of the crop. The Seed Name is self-explanatory, while the Additional Requirements are just that, additional steps you must fulfill in order to plant that crop. Usually these consist of having already mastered a different crop. The Cascadian Home Farm is nestled in the foothills of the North Cascades Mountain Range in western Washington State within the area known as the Upper Skagit Valley, and the advertising tie-in with Famville offered players the opportunity to grow Organic Blueberries on their farms while receiving a variety of coupon offers via email, so it sort of ended up offering gamers the opportunity to actually buy and consume real farm-grown versions of the crops that they planted in the game, and how strange is that?
When you are starting a new character getting it to Level 25 is generally considered to be an important first goal, since so many different aspects of the game become available after that pivotal level. Many players choose to boost levels to get there as fast as they can, and you may want to do that as well.
Boosting levels is accomplished by planting crops and performing activities that provide the best income rate you can achieve, and then using the coins gained in the process to basically turn them into XP. There are several ways to do this, but the most common methods are listed below:.
This method involves plowing a plot and then planting soybeans, and then immediately deleting the plot, and doing it over again. As Soybeans only cost 15 coins, and plowing costs 15 coins, you are getting the XP for 10 coins per point, which is about as cheap as you can do it. Each hay bale you purchase from the Market costs coins, but gives 5 XP. This is a faster method than the Soybean Method but a more expensive one as well.
Using this method you purchase a hay bale for coin, which nets you 5 XP, and then sell it back to the Market for 5 coins, with a net cost of 95 coins per 5 XP. In addition to boosting there are also the normal ways that you earn XP in the game, which include:. As you can see, practically everything that you do in the game pays off in XP, so the path to leveling and reaching your goals should be an easily managed and predictable one!
This part of game play only has to be as complicated as you make it -- and making it simple is really just a matter of establishing a routine. Having said that, it should be emphasized that this is a very important part of game play in Farmville, as being a good neighbor pays major dividends because it also encourages your neighbors to be good to you!
Fortunately this is a mostly painless process -- in fact you can do it by the numbers below. This is your daily routine for the Good Neighbor System -- once you get used to doing this on a daily basis it will become an automatic part of your regular play. You log into the game, you do your Good Neighbor tasks, and the benefits come flowing to you!
We have touched upon the various elements of this as part of the game and, while trying to be diplomatic, we have also briefly touched upon motivation -- now if you will excuse the following for its baldness and honesty, at the risk of appearing mercenary we need to specify the key issues that relate to this in order to emphasize the importance of this as a core element of basic daily play so that we all can agree why it is important.
In simple terms, while this game can be played solo, with no cooperative assistance from other players, the facts are that having the willing cooperative assistance of your friends and neighbors easily cuts in half or more both the time and the effort that is often required to reach goals in this game! It may be a self-serving and selfish fact, but inducing your neighbors into assisting you by both offering them the same assistance and by smoothing the path for them through making the elements available on your farm that allow them to assist you is, simply put, mutually beneficial.
In other words, why make things harder on yourself when they can be easy? It is for that reason that it is a good idea to scan the feeds of your mates and your neighbors specifically to identify other gamers who are very active in game play. Yes, we are saying that you should send friend invites and then neighbor invites based solely upon the prolific game activities rather than the interest of being mates, mateship, or the fact that you know people in common.
If it occurs to you that others may judge so mercenary a decision harshly it should not -- this is so common a strategy by top-level players that they don't even consider it worthy of comment! And once you have populated your neighbor menu with that caliber of player, it should be clear to you that maintaining the Good Neighbor Tasks and facilities on your farm is even more important.
Enough said on that! Fertilizing the Five Crops. Each day when you sign in to Facebook you should do the following steps:. On the left a bit way down the page is a partial list of your friends above which is a link titled "Friends" with the number of friends you have. Click on the Friends link to open the page that lists all of your friends. Now go down the list, stopping when you reach a friend who is also one of your Farmville neighbors! Now carefully check their feed for any assistance requests that they may have made -- Barn Raising requests, postings asking for certain items or resources, that sort of thing -- and help them out.
On the very bottom of the game interface you will find the images of and a list of your neighbors. Note that this is not your Friend List, it is the list of the friends who you have specifically asked to be your neighbor or who have asked you to be their neighbor and you have accepted their request.
To start your farming day you want to visit each of your neighbors' farms and do -- at a minimum -- the following chores assuming that they are a good neighbor and have provided you with the necessary buildings for the doing of it :. There is a ribbon associated with fertilizing your neighbor's crops called 'Crop Whisperer' that is awarded for the number of times you have fertilized a neighbor's crops. The awards are made at Yellow , White , Red , and Blue 2, Once you have earned the Blue Crop Whisperer Ribbon you should change to harvesting trees or animals as there are other collectibles that can be obtained for doing that and you are allowed five such actions in place of fertilizing crops.
Feeding Your Neighbor's Chickens. Note that this can potentially result in obtaining the rarer eggs This will also add a post to your wall allowing your neighbors to obtain the 20 seeds as well.
It will also add a post to your wall that will allow them to obtain extra scoops as well! During holidays and special events certain buildings can be clickable -- for instance during Valentine's Day the Valentine Castle gave you Valentine Cards and XP for visiting it, while St. Sometimes clicking the special event buildings has a beneficial effect on your neighbor as well. You should always try to do this! Now that you are familiar with the numbered list of all of the things that a good neighbor does daily, we need to talk about the Good Neighbor Farm -- think of this as the other side of the Good Neighbor Coin -- which is literally the infrastructure that is required for your friends and neighbors to do their own daily list of tasks.
These are the elements that you need to have on your farm so that your neighbors can do their good turns for you! It should be placed in an obvious and easy to spot location and not hidden by trees or other buildings as you want your friends and neighbors to be able to quickly find it and feed your chickens in it!
You will want to get it to its largest size as quickly as you can. In addition to the basic buildings above, the following buildings provide additional benefits for you and your neighbors though for the most part the benefits are largely passive with respect to your friends and neighbors -- still it is important to have them, for the reasons noted in each listing below.
You can obtain more worker bees from Special Delivery Packages and you will be adding more as time passes -- the importance of the worker bee population is more because it increases the chance of pollination during harvesting than in increasing the size of your beehive.
Beehives grow larger as worker bees are added. Once you have the beehive in place and functioning, you will be harvesting it once a day for the chance to obtain a bag of fertilizer that will fertilize your entire farm in one click, which is the main benefit for you -- and as mentioned above, the presence of the beehive provides a random chance that you will obtain pollinated seeds during crop harvesting. Pollinated seeds significantly increase the chances of obtaining bushels from each harvest of a crop, which is a very useful element when you are working towards crafting projects.
Additionally when you find pollinated seeds that fact is posted to your feed, where your neighbors can share in your good luck. The Orchards are one of the best sources for new trees and so having several and using them to share these resources is considered to be a very important element in being a good neighbor! These are the starting point for entering the crafting system, and encourage participation in the Co-Op Farming projects.
All in all it is an incredibly valuable building for several reasons and should really be a primary requirement. Setting up a Farmer Trap literally means blocking off the plot that your Farmer spawns in when you enter the game, the same plot being where your neighbors will spawn when they visit your farm. This plot moves when you expand your farm size, which means that each time that you expand you will have to reset the trap, but doing this is, despite ominous sounding name, actually a good thing.
First though, if you are worried about this being illegal or considering a cheat, it is not. You will not get into trouble with Zynga for doing this -- it is a perfectly accepted practice because it saves time and is much appreciated by other players.
To trap a Farmer you first must buy four or more objexts to use for the trap. We say four or more because in theory you could just use four objects that you place at the cardinal points of the compass directly adjacent to the very spot where the avatar enters your farm, and they are trapped.
Some players actually do this -- but most prever to block the entire plot by placing eight objects around the edge of the plot, as that looks nicer. Hay Bales work great for this, as do Fences -- either way, when a farmer is trapped they are unable to move, which means that they will not have to move to the location of whatever item you have clicked on before it can be acted upon, saving loads of time for yourself and your visitors!
Being forced to wait for a farmer to walk between plots is widely viewed as a frustrating burden, and most players consider placing traps on your farm to be a good neighbor action -- and you always want to be a good neighbor!
Note that some neighbors will refuse to visit farms that do not have a farmer trap in place -- something you will want to bear in mind. A Little Farm in the English Countryside. The game was recently expanded to include a second farm -- the English Countryside -- and this is obviously something that you are going to want to explore once you reach Level 20 and can take advantage of it.
The English Farm can be worked at the same time as your regular one, or you can choose to have it or your regular one suspend time while you are at the other. In terms of progression you should probably treat the second farm as a goal to work towards after you are a very high level player, and focus all of your efforts and income on the main farm first. As for working the farm, save for minor differences all of the information that applies to the main farm in this guide applies to that one as well.
The game was recently expanded to include a third farm -- Lighthouse Cove -- and this is obviously something that you are going to want to explore once you reach Level 20 and can take advantage of it. Lighthouse Cove can be worked at the same time as your regular one, or you can choose to have it or your regular one suspend time while you are at the other.
In terms of progression you should probably treat the third farm just like the second -- as a goal to work towards after you are a very high level player, and focus all of your efforts and income on the main farm first.
The game was recently expanded to include a Fourth farm -- Winter Wonderland -- and this is obviously something that you are going to want to explore once you reach Level 20 and can take advantage of it. Winter Wonderland can be worked at the same time as your regular one, or you can choose to have it or your regular one suspend time while you are at the other.
In terms of progression you should probably treat the fourth farm just like the second -- as a goal to work towards after you are a very high level player, and focus all of your efforts and income on the main farm first.
The game was recently expanded to include a Fifth farm -- Hawaiian Paradise -- and this is obviously something that you are going to want to explore once you reach Level 20 and can take advantage of it. Hawaiian Paradise can be worked at the same time as your regular one, or you can choose to have it or your regular one suspend time while you are at the other. Anonymous "You must ask ur neighbour to share a lamb with u Was this answer helpful?
Yes No. Meganoufc said: I mean u can only adopt 1 lamb per 24 hours :. Was this comment helpful? This answer closely relates to:. Suggested Solutions 10 What's this? Learn how to sketch, draw, and color the final product using the easy, guided steps of the lesson which has a special coloring page.
Did you know that there are more than one billion sheep on Earth? The first solution regarding this problem is to restart the browser you are using. But as far as I can see it, there must be missing files in your browser that prevent the loading of the game so the last solution for this is to uninstall and install either Chrome or Firefox whatever you are using. I am sorry but the fire sheep extension that you have is not supported by Google, the thing is, fire sheep keeps all the necessary information on the cookies like log in information and other information that can be saved and is viewable using fire sheep.
It is a bit illegal and discouraging, I know that you are curious but I am telling you, fire sheep is a bad extension. Based on your description : 1. Car crash 2. Sheep 3. Another Sheep 4. Anonymous "And breed it with a sparkle ram and Well to get a sheep with stars you need a miner sheep get it from storage cellar for 60 shovels and breed it with a sparkle ram and you will have a ram with stars i think.
Have a Good Day! Hello dear user! I think those are rams and not sheeps. And that thing is a computer ram. I think the word you need is RAM. Someone said: Hthis is the answer! Someone said: moon camera sheep medicine.
LaMbs The girl who is wearing a red dress is "Mary". If you remember the song "Mary had a little lamb", it is where they got the clue to this word puzzle.
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